Showing posts with label Khorne. Show all posts
Showing posts with label Khorne. Show all posts

Wednesday, April 20, 2011

Kharn the Betrayer Conversion (Final Version)
































Ive made a couple of Kharns but this is the Final version. Its actually all of my other ones put together, so i guess this is superKharn?










Saturday, April 16, 2011

Angron Pre/Mid Heresy Conversion W.I.P


So here is my Angron that im going to use for my CSM army. Basically my army is all red and undivided so all i have to do to make Angron fit in the army is paint a few pre heresy workdeaters in my squads, along with one of my rhinos as well. Angron has always been my favorite primarch which is why i made a daemon version of him ( check it out in the Khorne section of the labels). Its not painted but i used so many diffrent pieces to make this guy i honestly lost count. Its going to be painted pretty much exactlty like the picture above, but ill be adding more gore just to represent that this is when he turned to chaos.




When im done, ill show Angron with the rest of the army so it will all make sense.

Saturday, October 23, 2010

Kharn the betrayer conversion #2

















Heres my second and final incarnation of kharn. I personally hate the origional model beacause the pose is too static and not very exciting. Also with this one i put a lot more time in painting it. This was originally supposed to be my HQ for the BFS tournament, but changed my mind at the last minute. I used a chaos havoc body as base, ork arm converted with an old chaos terminator chainaxe, a converted csm head with kharns bunny ears, and a csm khorne shoulder pad to top it off.
Hope you enjoy it as much as i had making it!


Thursday, September 30, 2010

Work In Progress..

I recently got the new daemon prince. I personally did not like it at first, because to me it looked a little too "cartoonish". That all changed once i finally got my hands on one. Knowing that alot of people who bought the model are just using the standard model, i just couldnt resist converting it into my favorite character in the 40k universe: Angron, Primarch of the World Eaters. It is heavily converted to look exactly like the artwork above. Actually, im almost finished painting it so expect pictures in a few days. Also, anyone going to the tournament next week can see it there too!

Sunday, September 5, 2010

Kharn the Betrayer Conversion







Forgot to put pictures up of this one.Might as well do it now.
I used the gabriel seth body, a ork arm holding an axe, a slightly modified chaos marine helmet, and kharns bunny ears. Its pretty much finished except for some cleaning up.






and a big PH Imperial Fist update on the way...

Monday, August 23, 2010

1750 Khorne List


Ive finalized my khorne list.Played with it monday against Tau . I wont get into too many details but i will say that this list is 100% effective and may or not be my new competitve list. I won with a massacre. Playing it the way i did, made it a very straight foward list. I literally just moved the max 12 inches with all 4 of my rhinos and my landraider with kharn right into the middle of the table. Also moving my defiler 6 inches into cover and shooting the battle cannon. My opponent destroyed 2 of my rhinos on his turn, but it was already too late. By 2nd turn, everything was in assault range. The khorne berzerkers destroyed vehicles with ease, since they have plasma pistols and get the extra strenght from furious charge and have power fists. Kharn, well, hes kharn, the landraider moved 12 and kharn jumped out and assaulted. Killing 6 kroot out of 12 on the first try. Since the defiler gets 6 attacks on the charge with a strengh of 10, it is really hard to not kill something. I just moved 6 inches and fleeted another 4, putting me in assult range with a squad of tau suits that tried to shot me on his turn 1. I killed 2 out of 3 then he failed his leadership and i tried to catch him and did, thus killing the last one. From then on it was just a kill fest. kharn killed 2 squads of kroot and a squad of fire warriors. The berzerkers just assulted everything, and anything. When a massacre roll was given i just moved them as close to an enemy unit as possible. By turn 4, all that was left was a devilfish. The list was meant to be a "fun" list. With every move i just thought "what would khorne do?" any chance i got to assault with the defiler, i did. I wasted no oppourtunites and no time. With an army whos only long range weapons are 2 twinlinked lascannons and a battle cannon, you just cant waste any time getting towards the enemy. I never got to use the combi meltas, but their still good to have just in case.
What do you guys think?The main idea is to give my opponent alot of diffrent targets. They see kharn in a LR coming at them so they may focus on him, but then theres 4 rhinos full of berzerkers on the right side, if thats not enough, theres a defiler rushing towards you on the left! Anyway, heres the list...

Kharn-165

8khorne berzerkers(champ w/pfist, 2 plasma guns) rhino w/ extra armour, combi melta-298

same-298

same-298

same-298

defiler w/ 2cc arms-150

landraider-240 d.possesion

total-1747



Friday, August 20, 2010

Blood for the Blood God!


Ive have been playing my "competitive" list consisting of the lash, oblit, plague marine spam about 4 times, and i am already getting tired of the whole idea. I mean, there are more ways to win games, and tournaments for that matter than using the same 3 boring units right? Although ive had a great amount of success with it, i feel that its time to branch out and see what else the chaos gods have to offer. With that being said, heres a cool 1750 list ive wanted to try out for a while(and i will on monday hopefully). Its Khorne with a capital Kill, Maim, burn! I dont even want to get into too much detail so here it is...


Kharn-165


8berzerkers(1 champ w/p fist, 2 plasma pistols) rhino w/extra armour, combi melta-298


same as above- 298


same as above- 298


same as above- 298


defiler w/ 2 cc arms- 150


landraider w/ daemonic possesion-240
total-1747

Whoa did i just do that? Basically kharn leads the charge in the landraider. All the rhinos rush up with him while the defiler scurries across the table laying down the battle cannon. Everything moves max 12 inches first turn popping smoke of course, then by second turn kharn and all his friends are in your face. "I am the Eightfold path, There is no Way off the Path. We must only go Further"


call it crazy but it just might work.
*EDIT * I replaced Abaddon to increase all squads to 8 men each.